Atari 2600 - meeting of all games on a letter U

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All games Atari 2600 (A2600) beginning on a letter U

Game cover Universal Chaos (Atari 2600 - a2600)

Take control of a tank in enemy territory. As you navigate the rows and columns, you'll need to avoid collision with the enemy tanks while you blast them to smithereens. Catch bonus while on th...

Screenshot - game Universal Chaos (Atari 2600 - a2600)
Game cover Unknown Activision1 (Atari 2600 - a2600)

Found in a landfill in 1998, Ben Lyashenko, the identity of this mysterious prototype Activision has eluded collectors for years. This prototype plays like a cross between a Rubik's Cube and th...

Screenshot - game Unknown Activision1 (Atari 2600 - a2600)
Game cover Unknown Activision2 (Atari 2600 - a2600)

Unknown Activision2 - this product was published by Activision in 1984.

Screenshot - game Unknown Activision2 (Atari 2600 - a2600)
Game cover Unknown Game #2 (Atari 2600 - a2600)

Together with the unknown in Unknown Game # 1, this mysterious prototype was found in a landfill in 1998, Ben Lyashenko. With the label that once existed on this game for a long time fallen off, we...

Screenshot - game Unknown Game #2 (Atari 2600 - a2600)
Game cover Unknown Universal (Atari 2600 - a2600)

Unknown Universal - game in the genre of racing. You have to drive the car around the track. The game is designed for one player.

Screenshot - game Unknown Universal (Atari 2600 - a2600)
Game cover Up

Up 'n Down - is a racing video game developed and published by Sega. It was first released in 1983 as an arcade game, and then moved to the Atari 2600 and Atari game consoles and Xe and the Com...

Screenshot - game Up

Atari 2600 (a2600)

Manufacturer: Atari
Type: Game console
Generation: Second
Release date: October 14, 1977
Units sold: 40 million
Media: Cartridge
Bestseller: Space Invaders
Predecessor: Atari PONG
Follower: Atari 5200

CPU: 6507, Of 1.19 MHz 
RAM: 128 bytes, in VLSI 
ROM: 4K Max 
Video controller: Stella, a graphics chip that controls the sync with the TV and all other video processing tasks 
Frequency controller: 1.19 MHz 
Media: cartridges
Control: 2 joystick

Atari VCS, later called the Atari 2600, came Christmas 1977 and became the dominant game console of the late 1970s — early 1980s. It was the first successful console with games cartridges. In the 1980s in the United States, the word "Atari" was synonymous with "Atari 2600". The model is usually supplied with two joysticks or two paddle controllers and one game — first it was Combat, and then Pac-Man.

In 1975, Atari acquired a research company Cyan Engineering to develop game systems of new generation. For some time he conducted the work on creation of the prototype known as "Stella" (the name of the bike one of the engineers). In contrast to the systems of previous generations, contains several games programmed in the form of a set of logic elements, - Stella was a real CPU, which used a MOS Technology 6502 in a cost-reduced version, known as the 6507. He was associated with the chip memory and I / o MOS Technology 6532 as well as video and sound chip, TIA (Television Interface Adaptor) own design. In addition to these three chips, the first version contained one — chip standard CMOS buffer. Thus, the number of chips was very small and the construction cost was relatively low. In later versions of the console chip buffer was removed. First, the use of cartridge not expected, but seeing the likeness of the cartridge on another system, engineers realized that they can put games on cartridge, only adding to it the socket and packing.

In August 1976 Fairchild Semiconductor released their Video Entertainment System based on a microprocessor. Stella is not yet ready for production, but it becomes apparent that she needs to be released before will be a series of products in the style of "me too" — as happened after the release of PONG. Atari simply did not have enough money to quickly complete the development of the system, as sales of PONG have come to naught. In the end, Nolan Bushnell goes to Warner Communications and sells them for $ 28 million with the promise that Stella would be released as quickly as possible.

A key contribution to the success of the console was the hiring of Jay miner (Jay Miner), a developer of chips that managed to simplify the circuitry in such a way that TIA was placed in a single chip. After that, the system has been tested and was ready for release. At the time of release in 1977, the development costs of the console was about $ 100 million.