Starmaster (Atari 2600 - a2600)
Starmaster - is a video game for the Atari 2600 console video games. It was created Alanom Millerom and released in June 1982 by Activision. The game is very similar in many respects to the Atari 8-bit computer game Star robbers.
The game fighter pilots player to destroy a number of enemy ships before they destroy four Starbases. Gameplay is presented, mostly first-person cockpit view, which is achieved surprisingly good effect given primitive graphics capabilities by 2600.
The "Starfighter" carries out laser weapons, shields, and faster-than-light drive. The fighter also has a limited amount of energy that was spent shooting lasers hit the enemy fire, warping, or just fly. If the ship's energy drops to zero, it will be destroyed, and the game ends. Enemy fire fighter can clear from the subsystems (e.g., weapon) on top of the energy drain.
The game "universe" - square-shaped galaxy, displayed in a grid of 36 sectors. Each sector may be home to some enemy ships and space bases, both, or nothing. Player "warps" Fighter in the sector in order to attract the enemy ships; once they are destroyed, the player goes to another. The player can also warp in the sector with the nearest base and dock with it (fairly complicated process) to replenish energy and repair damaged subsystems. Enemy ships, in turn, to maneuver through the galaxy as they destroy Starbases.
The game is won when all enemy ships are destroyed or lost, if any of the men or all four players Starbases will be destroyed. Thus, the game can only last a certain time, unlike games such as Space Invaders, which can go on forever.