Phoenix (Atari 2600 - a2600)
Phoenix is a shoot 'em up arcade game developed by "Amstar" electronics (which was located in Phoenix, Arizona) in 1980, released in the US by the centuries and now taito in Japan. Pirated versions of the Phoenix was released on the TPS and others. Atari also ported the game to the console, the Atari 2600 in 1982.
As many arcade games of the era, Phoenix top down space-themed fixed shooter similar to Space Invaders from Taito. The player controls the spacecraft, which is moving horizontally at the bottom, up shooting. Enemies are usually one of two species of birds appear on the screen of the player ship, shooting at him from time to time and dive to it in an attempt to crash into it. In addition to missiles, the ship is equipped with a shield that can be used to zap any of the alien creatures who are trying to cut into the spaceship. However, the player can not move until the shield is active, and must wait for a short period (about five seconds) before you use it again.
Phoenix was one of the first full-color video arcade, with galaxian and, while he excelled. In addition, it has the distinctive sounds of gunfire that became familiar to fans of the genre. Most importantly, the Phoenix mothership was one of the first video arcade boss should be presented as a separate task. In addition, it is available in arcade and a cocktail cabinet chassis formats (DIP-switch setting allows the game to be moved between formats).