Atari 2600: Midnight Magic - Description of a game


Search in games Atari 2600 (Enter the name of a game Atari 2600)
 
0 1 2 3 4 5 6 7 8 9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Midnight Magic (Atari 2600 - a2600)

Midnight Magic (Atari 2600 - a2600)

Midnight Magic - is a video game released for the Atari 2600 video game console in 1986, although the screen displays copyright 1984.

The delay is likely due to the crisis of the video game industry in 1983. As a second attempt on the Atari video game pinball simulator, at midnight Magic has more realistic physics and graphics than older video pinball. The game was programmed Glenn Eksuorsi. Despite the similar name, in the Atari version of the Midnight Magic uses a completely different design table with David midnight magic pinball simulator, in the early 1980s home computers.

Game Midnight Magic is actual simulation of pinball ball shooter, flippers, bumpers and spinners, as well as improved modeling of a real ball physics. Midnight Magic was also the first home video game pinball simulation shows four fins instead of two (two sets).

Midnight Magic used on the Atari 2600 joystick to perform simulation pinball features, such as the activation of fins and shooting the ball. Moving the joystick down pinball pulls the piston back by pressing the joystick buttons throwing a ball in the game field. Left and right fins is not activated by moving the joystick left or right. Hitting all five targets fall in the upper part of the table increases the bonus multiplier (2x, 3x, and so on). Additional balls can be obtained when striking the target tilting to the upper left and right corners of the table, when a bonus multiplier activated.