Atari 2600: Entity, The - Description of a game

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Game Entity, The (Atari 2600 - a2600)

Entity, The (Atari 2600 - a2600)

Based on the horror film of the same name, in fact, is unreleased shooter programmer Mark Klyayn.

In the game your goal is to move the object to a higher level of existence before your energy runs out.

The game is divided into several lines (levels of existence) is similar to the hips, but in reality you can only see three lines on the screen at one time. Between each line portal (opening), through which you need to get the body. This is achieved by careful placement of the walls. The walls were moving, pushing the joystick left and right. Once the wall is aligned with the portal will "lock" into place, thereby giving the bouncing person no where to go but up.